home *** CD-ROM | disk | FTP | other *** search
- <?xml version="1.0" encoding="ISO-8859-1"?>
-
- <screensaver name="pulsar" _label="Pulsar">
-
- <command arg="-root"/>
-
- <hgroup>
- <select id="render">
- <option id="flat" _label="Use Flat Coloring" arg-set="-no-light"/>
- <option id="light" _label="Directional Lighting"/>
- </select>
-
- <select id="render">
- <option id="wire" _label="Wireframe" arg-set="-wire"/>
- <option id="solid" _label="Solid Surface"/>
- </select>
- </hgroup>
-
- <number id="delay" type="slider" arg="-delay %"
- _label="Speed" _low-label="Slow" _high-label="Fast"
- low="0" high="20000" default="10000"
- convert="invert"/>
-
- <number id="quads" type="slider" arg="-quads %"
- _label="Quad Count" low="1" high="50" default="5"/>
-
- <hgroup>
- <vgroup>
- <boolean id="light" _label="Enable Lighting" arg-set="-light"/>
- <boolean id="fog" _label="Enable Fog" arg-set="-fog"/>
- <boolean id="texture" _label="Enable Texturing" arg-set="-texture"/>
- <boolean id="mipmap" _label="Enable Texture Mipmaps" arg-set="-mipmap"/>
- </vgroup>
- <vgroup>
- <boolean id="no-blend" _label="Enable Blending" arg-unset="-no-blend"/>
- <boolean id="antialias" _label="Anti-alias Lines" arg-set="-antialias"/>
- <boolean id="texture_quality" _label="Enable Texture Filtering"
- arg-set="-texture_quality"/>
- <boolean id="do_depth" _label="Enable Depth Buffer" arg-set="-do_depth"/>
- </vgroup>
- </hgroup>
-
- <boolean id="showfps" _label="Show Frames-per-Second" arg-set="-fps"/>
-
- <file id="bitmap" _label="Texture PPM File" arg="-bitmap %"/>
-
- <_description>
- Draws some intersecting planes, making use of alpha blending, fog,
- textures, and mipmaps, plus a ``frames per second'' meter so that you
- can tell how fast your graphics card is... Requires OpenGL. Written
- by David Konerding.
- </_description>
- </screensaver>
-